Thursday, January 22, 2009

Anime Feature Revies: Dagger of Kamui




Generally I don’t review older anime in this blog, although not from any particular dislike of the older art form; it’s just that most of the older material (Akira, Ghost in the Shell, Yu Yu Hakusho, what have you) has had so much written about it by western writers (fans and otherwise) that I don’t feel my voice can really add much to the conversation. That having been said, I’m going to deviate a little today and take a look at Dagger of Kamui, a full-length feature from 1985.

Wrongly accused of the heinous murders of his adoptive sister and mother, Jiro flees from angry villagers with only an ornate dagger in his possession. As he makes his escape, he crosses paths with Tenkai, a Buddhist priest (and secret agent of the Shogun) who convinces Jiro to enact revenge on his family’s killer. Trapped by Tenkai’s confederates, the sword-wielding man is quickly slain by Jiro, who is then taken under Tenkai’s wing and trained in the ways of ninjitsu. Once his training is complete, Tenkai sends the boy on a mission to recover a lost treasure…but after encountering his biological mother deep in the northern province of Ezo (modern day Hokkaido), Jiro finds out that he’s nothing but a pawn in Tenkai’s master plan to take over Japan – and that the man he had slain in revenge was none other than his own father. When he realizes that his bejeweled dagger is the key to the treasure’s location, Jiro sets off to recover the prize before Tenkai and his henchmen can.

I have to admit that nostalgia plays a part in it’s selection…like Ah My Goddess, Dagger of Kamui is somewhat of a favorite from my early, college years explorations in anime and manga. For someone just getting into the art form, the film’s complex and foreboding storyline, stylized fight sequences, and occasional flashes of hallucinogenic art gave me a taste of what anime (and animation in general) was able to achieve when it strayed from clichés.

So how does it still hold up after all these years? Like most older anime, yes and no. Although there are some creatively rendered villains, the character designs are fairly typical for the mid-80s (i.e. prominent eyebrows and sideburns) and admittedly date the film somewhat. Also, the picture quality is pretty murky – the animation would do well to be cleaned up, but a lesser-known work like this will probably never get it. That having been said, the druggy interludes and stylish fight scenes I remember are still hold up (in terms of visual impact) even after all this time; in this age of rapid-fire, fraction-of-a-second shots, the somber and languorous animation is a pleasant surprise.

Much like the animation, the plot is pretty hit-and-miss itself; the first half of the film (set in the wilderness of Northern Japan) succeeds in being superbly dark and intriguing, but
the action’s shift to 1860s “Old West” America came across as somewhat half-baked. Although I have to give the filmmakers credit for their attempt to blend Japanese and American history, the depiction of the American West is dull and clichéd. The action picks up again in the last half hour (when Jiro returns to Japan), but the momentum of the film is irrevocably lost, and the story’s complexity just becomes convoluted.

Still, there is much to recommend in Dagger of Kamui; the plot’s references to Ainu lore, ninja legends, western colonialism, and the collapse of the Japanese feudal system are intriguing and not the usual stuff of anime (ninja legends excluded, of course). Despite it’s occasional murkyness, the animation itself is a fine example of what pre-digital anime was capable of – many current anime features would do well to have as much imagination.
Flawed as it is at times, Dagger of Kamai deserves a larger audience.